![]() The whole story is shamelessly young adult fiction, yet it makes a curious setting. Saved by a girl in a school outfit and pieces of plated armor, she explains her incredible fighting ability is found in all humans who exist here and they are ‘called ‘Strangers.’ The huge sword she’s got? Apparently she can wield it because the gravity is lower, or something. The human main character is involved in a plane accident from earth, but the wreckage crashes down through one such portal. In a way, the mismatched bizzareness works because the world of Stranger of Sword City is just that: A mashup.Įscario is another dimension bombarded by elements from other worlds through portals that tend to open up and swallow things. You can also freely use portraits from both. From the dark and stylistic form of Yoko Tsukamoto - perhaps the intended form - to a slew of corny, hypersexual and high fantasy anime portraits. You can, in fact, choose from among multiple complete sets of different art styles when creating your party’s portaits. I mention the looks of these characters because I’ve learned this genre finds great value in imagination, and Stranger of Sword City has got the artistic assets needed to jog it. But to his credit, demons and ghosts could only be defeated with his quick ‘Holy’ enchanting of the party weaponry. Talking big swings! Meanwhile in my back row, my mage looked on with a smug demeanor, saving MP for fights that deserved it, while my cleric stood peering through his monocle, under utilized. A good spread of it meant my smoking hot elven archer could clean up the stragglers with her ‘Random Shot,’ while an ethereal looking fighter I had named Lucille could measure up the field with her yellow lit eyes and swing her huge 2 handed axe at the biggest threat, for what I’d say was normally 3x more damage than anyone else. But what you do outside of that sponge character is widely up for experimentation.Ī man with a permanent frown and dark visage acted as my main character and Samurai, and he often used ‘Slash’ to dice up multiple rows of enemies at once. ![]() In a self-made party of 6, for example, the presence of at least one knight seems non-negotiable for their ability to taunt and mitigate all incoming physical attacks. ![]() Stranger of Sword City actually demonstrates flexibility but also hard lessons in this regard. Maybe this option exists for players like myself who don’t quite achieve the harmony of damage dealing and sustainability in their party. But I am a beginner to the Dungeon RPG genre, and proud of the 20 hour shake I gave Stranger of Sword City before sailing (sort of) through its remaining half on a lowered setting. Taking all of this into consideration, alongside the looming prospect of repetitive bouts of gear grinding, I switched to ‘Beginner’ mode. Boss types - hunted and destroyed to advance the narrative in Stranger of Sword City - were also at this time insurmountable, where dragons and ghost ships devastated my party faster than my stoic looking Cleric could even get his monocle adjusted. A labyrinth within an Ice Palace had me beat with its werewolves that blocked pathways and stood behind door entrances, one shotting party members at the battle screen in a game that features permadeath. Deep into my playthrough at a point of peak boredom and frustration, I used this item. ![]() There’s an item in Stranger of Sword City used to reduce the game’s difficulty.
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